﻿

using System;
using System.Text;
using System.Reflection;
using Microsoft.Practices.Unity.InterceptionExtension;
using System.Runtime.Caching;

using System.Collections.Generic;

namespace DanGao.Infrastructure.Log
{
    /// <summary>
    /// 日志类型 文本日志；数据日志
    /// </summary>
    public enum LogType 
    {
        /// <summary>
        /// 文本日志
        /// </summary>
        Text,
        /// <summary>
        /// 数据库日志
        /// </summary>
        DataBase
    }

}
